From WikiKnowledge
Ryu Bu f + MK
Shin Ki Hatsudo qcf + P
Ma Ryu Rekko f,d,df + P
Mo Ryo Ga Sen qcb + K (x3)
*Shin Ki Hatsudo Jump, qcf,qcf + P
*Sairo Ko Shu qcb,qcb + P
*Ga Ryu Messhu Jump, qcf,qcf + K (EX+)
*Kyo Ja Ren Bu LP,LP,f,LK,HP
Ryuu Bu f + MK
Ryuu Jin Kyaku Jump, d + MK
Shin Ki Hatsudou qcf + P
Ma Ryuu Rekkou f,d,df + P
Mou Ryou Ga Sen qcb + K (b + K)
Shinkuu Shihai f,d,df / b,d,db + PPP / KKK
*Shou Ki Hatsudou qcf,qcf + P
*Shin Ki Hatsudou Jump, qcf,qcf + P
*Sairou Kyou Shuu qcb,qcb + P
*Ga Ryuu Messhuu Jump, qcf,qcf + K
*Kyou Ja Ren Bu LP,LP,f,LK,HP (use at Level 3)
Kutei Kaku When close, b / f + MP / HP
Ura Jigoku Guruma When close, b / f + MK / HK
Bukyaku Press the same strength P + K
Ryuujin Kyaku In air, d + MK / HK
Ryuubu f + MK
Shinki Hatsudou qcf + P
Mouryou Kasen qcb + K (then b + K x2, then/or press K)
Maryuu Rekkou f,d,df + P
Makuu Shihai (Zenpou Idou) f,d,df + PPP / KKK
Makuu Shihai (Kouhou Idou) b,d,db + PPP / KKK
*Shinki Hatsudou Kai In air, qcf,qcf + P
*Garyuu Messhuu In air, qcf,qcf + K
*Sairou Kyoushuu qcb,qcb + P
**Shouki Hatsudou qcf,qcf + PPP
**Kyouja Renbu LP,LP,f,LK,HP
Kutei Kaku LP + LK when near
- <damage increase> tap dir. + any rapidly
Ura Jigoku Guruma b + LP + LK when near
Bukyaku MP + MK
Ryoubu f + MK
Ryuujin Kyaku d + MK in air
Ryuujin Kyaku d + HK in air
Shinki Hatsudou qcf + P
Mouryou Kasen qcb + K
- <knockdown kick> press K
- <additional kicks> b + K (x2)
- <knockdown kick> press K
Maryuu Rekkou f,d,df + P
Mekkuu Zangeki b,d,db + P
*Sairou Kyoushu qcb,qcb + P
*Shinki Hatsudou Kai qcf,qcf + P in air
*Garyuu Messhuu qcf,qcf + K in air
*Maki Hatsudou LP,HP,MK,f,LK,MP,HK
- Shinki Hatsudou (Maki ver.) qcf + P
- Maryuu Rekkou (Maki ver.) f,d,df + P
**Kyouja Renbu LP,LP,f,LK,HP
**Shouki Hatsudou qcf,qcf + PPP