Street Fighter II

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Street Fighter II
Developer(s) Capcom
Publishers Capcom
Distributor(s)
Designer Akira Nishitani, Akiman
Engine CPS-1
Version
Release date(s) 1991
Genre(s) Versus fighting
Mode(s) Up to 2 players simultaneously
Rating(s)
Platform(s)
Media
System Requirements
Input 8-way joystick, 6 buttons
Preceded By Street Fighter
Followed By Street Fighter II': Champion Edition

Street Fighter II (ストリートファイターⅡ, Sutorīto Faitā Tsū) is a 1991 competitive fighting game by Capcom. It is widely credited with launching the fighting genre into the mainstream and extending the life of the worldwide arcade scene for several years with its unique six button "combo" controls and revolutionary "loser pays" competitive gameplay. Its popularity far eclipsed that of its comparatively obscure predecessor, thanks in part to its inclusion of eight selectable characters (a number which would increase in subsequent revisions) with their unique playing style and refinement of the unique play controls featured in the first game, setting the template for future fighting games. Its success also led to the production of several revised versions of the game (including home versions), as well as merchandising and cross-media adaptations (including two separately produced theatrical films).

Contents


[edit] Game Release Information

Arcade version title screen.
Arcade version title screen.
  • Street Fighter II - Arcade 1991 Capcom
Street Fighter II - SNES 1992 Capcom
Street Fighter II - Amiga 1992 US Gold
Street Fighter II - Commodore 64 1992 US Gold
Street Fighter Collection 2 (Capcom Generation 5) - Sony PlayStation 1998 Capcom
Capcom Generation 5 - Sega Saturn 1998 Capcom
Capcom Classics Collection - Sony PlayStation 2 2005 Capcom
Capcom Classics Collection - Xbox 2005 Capcom
Capcom Classics Collection: Reloaded - PlayStation Portable 2006 Capcom
Street Fighter II - Nintendo Wii 2007

[edit] Story

In the second Street Fighter tournament, Ryu, Ken and other world warriors with different skills and fighting styles compete. While some of the competitors have ulterior motives for competing, others have something to prove. Eight world warriors fight to work their way up to battling the tournament's Four Heavenly Kings.

[edit] Gameplay

Street Fighter II, released on Capcom's CPS-1 arcade board in February 1991, shaped the direction of arcade games for nearly a decade to follow. The game is balanced with regard to the timing of attacks and blocks; and due to "special moves" in which experienced players could execute complex fighting moves by moving the joystick and tapping the buttons in certain combinations. Like Street Fighter, the game featured a six button layout, with punch buttons consisting of 'jab', 'strong', and 'fierce' and kick buttons consisting of 'short', 'forward', and 'roundhouse', in ascending order of strength.

It also introduced the convention of "cancelling" or "interrupting" moves into other moves, which enabled a player to create sequences of continuous hits. This was the game which introduced the concept of the combo, a sequence of attacks which, when executed with proper timing, did not allow the opponent to interrupt the combination. If hit enough times, the player or opponent can be rendered dizzy for a brief period of time. By pressing one of the attack buttons, or while getting attacked, the dizziness wares off quicker.

[edit] Character Biography/Move list

[edit] Blanka

A green-skinned hybrid of man and beast with a mysterious origin. Blanka gets caught up in the ongoings of the tournament because he challenged fighters that would oppose him.

Name Input
Wild Fang b / f + HP when close
Rock Crush b / f + MP when close
Electric Thunder Tap P rapidly
Rolling Attack Charge b,f + P

[edit] Chun-Li

Chun-Li is an Interpol agent who enters the tournament to go after the criminal organization, Shadaloo. She seeks to not only shut down Shadaloo, but get revenge on its leader, M. Bison, for killing her father.

Name Input
Koshuu Tou b / f + MP / HP when close
Ryuusei Raku in air, b / f + MP / HP when close
Yousou Kyaku Jump, d + MK
Sankaku Tobi Jump against a wall, press in opp. dir
Spinning Bird Kick Charge d,u + K
Hyakuretsu Kyaku Tap K rapidly

[edit] Dhalsim

A disciple of Yoga, Dhalsim uses the art to give him the ability to stretch his limbs. He enters the tournament to help unify his mind, body and soul through the discipline so he can rise to a higher level of consciousness.

Name Input
Yoga Smash b / f + MP when close
Yoga Throw b / f + HP when close
Drill Zutsuki Jump, d + HP
Drill Kick Jump, d + K
Yoga Fire qcf + P
Yoga Flame hcf + P

[edit] E. Honda

An ozeki in the sumo wrestling world, Honda was shocked to learn that the rest of the world did not consider Sumo wrestling a true sport. Outraged, he enters the tournament to prove that Sumo wrestlers are the greatest fighters in the world.

Name Input
Tawara Nage b / f + MP when close
Saba Ori b / f + HP when close
Hiza Geri b / f + MK when close
Sekkan Geri b / f + HK when close
Hyakuretsu Harite Tap P rapidly
Super Zutsuki Charge b,f + P

[edit] Guile

An ace air force pilot, Guile seeks vengeance against, the evil M. Bison for the murder of his friend Charlie.

Name Input
Judo Throw b / f + MP when close
Dragon Suplex b / f + HP when close
Flying Mare in air, b / f + MP / HP when close
Flying Buster Drop in air, b / f + MK / HK when close
Knee Bazooka b / f + MK
Reverse Spin Kick b / f + HK
Sonic Boom Charge b,f + P
Somersault Kick Charge d,u + K

[edit] Ken

Prior to the tournament, Ken was spending more time with his girlfriend, Eliza and less time with his martial arts training. A challenge by his friend and rival, Ryu to fighting in the Street Fighter tournament rekindled his fighting spirit.

Name Input
Seoi Nage b / f + MP / HP when close
Tsukami Nage b / f + MK / HK when close
Hadouken qcf + P
Shouryuuken f,d,df + P
Tatsumaki Senpuukyaku qcb + K

[edit] Ryu

Defeating Sagat in the first Street Fighter tournament, Ryu has devoted his entire life to the perfection of his fighting skills. He travels the world to fight strong warriors to test his skills. For this reason, he enters the tournament and convinces, his friend and rival Ken to compete as well.

Name Input
Seoi Nage b / f + MP / HP when close
Tomoe Nage b / f + MK / HK when close
Hadouken qcf + P
Shouryuuken f,d,df + P
Tatsumaki Senpuukyaku qcb + K

[edit] Zangief

A Russian pro-wrestler who wrestles bears for fun. He enters the tournament for the challenge and out of respect for his country.

Name Input
Piledriver b / f + MP when close
Iron Claw b / f + MP when slightly close
Brain Buster b / f + HP when close
Kamitsuki b / f + HP when slightly close
Deadly Driver db / df + MP when close
Leg Throw db / df + HP when close
Stomach Claw db / df + MP / HP slightly close
Headbutt Jump, u + MP / HP
Flying Body Attack Jump, d + HP
Double Lariat PPP
Screw Piledriver Rotate 360 + P when close

[edit] Non-Playable Characters

[edit] Balrog

Balrog was an agressive heavyweight boxer barred from the sport after he repeatedly ignored the rules during fights. Now serves as one of the Four Devas and Shadaloo operative.

[edit] Vega

As the second of the Four Devas and Shadaloo operative, Vega is a beauty obsessed assassin and cage fighter that has studied Ninjitsu. He fights with a claw worn on back his left hand.

[edit] Sagat

The third of the Four Devas, Sagat was the grandmaster of the first Street Fighter tournament and was beaten by Ryu. The giant scar on his chest is a constant reminder of his defeat. Aligning himself with Shadaloo, Sagat wants to fight Ryu and retain his title.

[edit] M. Bison

The head of the Four Devas and the ruler of Shadaloo, M. Bison is a merciless warrior that fights with control over a dark energy known as Psycho Power. He wants nothing more than world domination and revenge against some of the competitors.

[edit] Navigation

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