Street Fighter II': Champion Edition

From WikiKnowledge

Jump to: navigation, search
Street Fighter II': Champion Edition
Developer(s) Capcom
Publishers Capcom
Distributor(s)
Designer Akira Nishitani, Akiman
Engine CPS-1
Version
Release date(s) 1992
Genre(s) Versus fighting
Mode(s) Up to 2 players simultaneously
Rating(s)
Platform(s)
Media
System Requirements
Input 8-way joystick, 6 buttons
Preceded By Street Fighter II
Followed By Street Fighter II' Turbo: Hyper Fighting

Street Fighter II′: Champion Edition, known in Japan as Street Fighter II Dash (ストリートファイターIIダッシュ Sutorīto Faitā Tsū Dasshu?) and rendered as Street Fighter II′, is the first in a series of revisions of Street Fighter II. Released in 1992, Champion Edition featured the option to play as the four bosses from its predecessor, new moves for existing characters and many cosmetic changes in the art.

Contents


[edit] Game Release Information

Arcade version title screen.
Arcade version title screen.
  • Street Fighter II': Champion Edition - Arcade 1992 Capcom
Street Fighter II': Special Champion Edition (Street Fighter II′ Plus) - Genesis 1993 Capcom
Street Fighter II′ - Turbografx-16 1993 NEC Home Electronics
Street Fighter II - Game Boy 1995 Capcom
Street Fighter II' - Sega Master System 1997 Tec Toy
Street Fighter Collection 2 (Capcom Generation 5) - Sony PlayStation 1998 Capcom
Capcom Generation 5 - Sega Saturn 1998 Capcom
Capcom Classics Collection - Sony PlayStation 2 2005 Capcom
Capcom Classics Collection - Xbox 2005 Capcom
Capcom Classics Collection: Reloaded - PlayStation Portable 2006 Capcom

[edit] Story

In the second Street Fighter tournament, Ryu, Ken and other world warriors with different skills and fighting styles compete. While some of the competitors have ulterior motives for competing, others have something to prove. Eight world warriors fight to work their way up to battling the tournament's Four Heavenly Kings.

[edit] Gameplay

Street Fighter II': Champion Edition has the same CPS-1 arcade board and gameplay as Street Fighter II with some notable changes. All four boss characters became playable, though they had text only endings when a game is beaten with one of them. In addition, the bosses are selectable on the character select screen. Players could choose the same character to fight against each other, using palette swapping to differentiate the second player. The backgrounds of each player's stage were re-colored (a theme throughout most of the revisions). There were various bug fixes for serious glitches (such as Guile's Handcuffs), as well as some balancing of the characters. The speed, damage, and priority of certain moves have been tweaked. Certain characters were given additional special moves and throws in the Sega Genesis version. Finally, Ryu and Ken's moves have been changed so that they can no longer be exactly the same.

[edit] Character Biography/Move list

[edit] Balrog

Balrog was an agressive heavyweight boxer barred from the sport after he repeatedly ignored the rules during fights. Now serves as one of the Four Heavenly Kings and Shadaloo operative.

Name Input
Head Bomber b / f + MP / HP when close
Dash Straight Charge b,f + P
Dash Upper Charge b,f + K
Turn Punch Hold PPP / KKK and release

[edit] Blanka

A green-skinned hybrid of man and beast with a mysterious origin. Blanka gets caught up in the ongoings of the tournament because he challenged fighters that would oppose him.

Name Input
Wild Fang b / f + HP when close
Rock Crush b / f + MP when close
Electric Thunder Tap P rapidly
Rolling Attack Charge b,f + P
Vertical Rolling Charge d,u + K

[edit] Chun-Li

Chun-Li is an Interpol agent who enters the tournament to go after the criminal organization, Shadaloo. She seeks to not only shut down Shadaloo, but get revenge on its leader, M. Bison, for killing her father.

Name Input
Koshuu Tou b / f + MP / HP when close
Ryuusei Raku in air, b / f + MP / HP when close
Yousou Kyaku Jump, d + MK
Sankaku Tobi Jump against a wall, press in opp. dir
Kouhou Kaiten Kyaku b / f + MK
Kaku Kyaku Raku b / f + HK
Spinning Bird Kick Charge d,u + K
Hyakuretsu Kyaku Tap K rapidly
Kikouken hcf + P

[edit] Dhalsim

A disciple of Yoga, Dhalsim uses the art to give him the ability to stretch his limbs. He enters the tournament to help unify his mind, body and soul through the discipline so he can rise to a higher level of consciousness.

Name Input
Yoga Smash b / f + MP when close
Yoga Throw b / f + HP when close
Drill Zutsuki Jump, d + HP
Drill Kick Jump, d + K
Yoga Fire qcf + P
Yoga Flame hcf + P
Yoga Teleport Forward f,d,df + PPP / KKK
Yoga Teleport Backward b,d,db + PPP / KKK

[edit] E. Honda

An ozeki in the sumo wrestling world, Honda was shocked to learn that the rest of the world did not consider Sumo wrestling a true sport. Outraged, he enters the tournament to prove that Sumo wrestlers are the greatest fighters in the world.

Name Input
Tawara Nage b / f + MP when close
Saba Ori b / f + HP when close
Hiza Geri b / f + MK when close
Sekkan Geri b / f + HK when close
Hyakuretsu Harite Tap P rapidly
Super Zutsuki Charge b,f + P
Super Hyakkan Otoshi Charge d,u + K

[edit] Guile

An ace air force pilot, Guile seeks vengeance against, the evil M. Bison for the murder of his friend Charlie.

Name Input
Judo Throw b / f + MP when close
Dragon Suplex b / f + HP when close
Flying Mare in air, b / f + MP / HP when close
Flying Buster Drop in air, b / f + MK / HK when close
Knee Bazooka b / f + MK
Reverse Spin Kick b / f + HK
Sonic Boom Charge b,f + P
Somersault Kick Charge d,u + K

[edit] Ken

Prior to the tournament, Ken was spending more time with his girlfriend, Eliza and less time with his martial arts training. A challenge by his friend and rival, Ryu to fighting in the Street Fighter tournament rekindled his fighting spirit.

Name Input
Seoi Nage b / f + MP / HP when close
Tsukami Nage b / f + MK / HK when close
Hadouken qcf + P
Shouryuuken f,d,df + P
Tatsumaki Senpuukyaku qcb + K (air)

[edit] M. Bison

The final member of the Four Heavenly Kings and the ruler of Shadaloo, M. Bison is a merciless warrior that fights with control over dark energies known as psycho power. He wants nothing more than world domination and revenge against some of the competitors.

Name Input
Deadly Throw b / f + MP / HP when close
Psycho Crusher Attack Charge b,f + P
Double Knee Press Charge b,f + K
Head Press Charge d,u + K
Somersault Skull Diver Press P after Head Press

[edit] Ryu

Defeating Sagat in the first Street Fighter tournament, Ryu has devoted his entire life to the perfection of his fighting skills. He travels the world to fight strong warriors to test his skills. For this reason, he enters the tournament and convinces, his friend and rival Ken to compete as well.

Name Input
Seoi Nage b / f + MP / HP when close
Tomoe Nage b / f + MK / HK when close
Hadouken qcf + P
Shouryuuken f,d,df + P
Tatsumaki Senpuukyaku qcb + K (air)

[edit] Sagat

The third of the Four Heavenly Kings, Sagat was the grandmaster of the first Street Fighter tournament and was beaten by Ryu. The giant scar on his chest is a constant reminder of his defeat. Aligning himself with Shadaloo, Sagat wants to fight Ryu and retain his title.

Name Input
Tiger Carry b / f + MP / HP when close
Tiger Shot qcf + P
Ground Tiger Shot qcf + K
Tiger Uppercut f,d,df + P
Tiger Knee Crush d,f,uf + K

[edit] Vega

As the second of the Four Heavenly Kings and Shadaloo operative, Vega is a beauty obsessed assassin and cage fighter that has studied Ninjitsu. He fights with a claw worn on back his left hand.

Name Input
Rainbow Suplex b / f + MP / HP when close
Stardust Drop in air, b / f + MP / HP when close
Sankaku Tobi Jump against a wall, press in opp. dir
Backslash Press PPP
Rolling Crystal Flash Charge b,f + P
Flying Barcelona Attack Charge d,u + K, then P
Izuna Drop Charge d,u + K, b / f + P when close

[edit] Zangief

A Russian pro-wrestler who wrestles bears for fun. He enters the tournament for the challenge and out of respect for his country.

Name Input
Piledriver b / f + MP when close
Iron Claw b / f + MP when slightly close
Brain Buster b / f + HP when close
Kamitsuki b / f + HP when slightly close
Deadly Driver db / df + MP when close
Leg Throw db / df + HP when close
Stomach Claw db / df + MP / HP slightly close
German Suplex b / f + MK when close
Thunder Fire Powerbomb b / f + HK when close
Headbutt Jump, u + MP / HP
Flying Body Attack Jump, d + HP
Double Lariat PPP, move b / f
Quick Lariat KKK, move b / f
Screw Piledriver Rotate 360 + P when close

[edit] Navigation

Personal tools
Ads:

Your Ad Here